Website powered by
Matt Taylor
Matt Taylor
Lead Artist @ Theorycraft Games
Irvine, United States

Software proficiency

3ds Max
3ds Max
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
TopoGun
TopoGun
3DCoat
3DCoat
Python
Python
C#
C#
Javascript
Javascript

Productions

    • Video Game
      Overwatch
    • Year
      2016
    • Role
      Principle Character Artist
    • Company
      Blizzard Entertainment
    • Video Game
      Starcraft II: Legacy of the Void
    • Year
      2015
    • Role
      Additional Art ( Created characters for in-game cinematics )
    • Company
      Blizzard Entertainment
    • Video Game
      Diablo III Reaper of Souls: Ultimate Evil Edition
    • Year
      2014
    • Role
      Additional Art
    • Company
      Blizzard Entertainment
    • Video Game
      Fortune Online ( www.fortuneonline.com ) Project shutdown.
    • Year
      2011
    • Role
      Sr. 3d Artist
    • Company
      Netdevil LTD

Experience

  • Lead Artist at Theorycraft Games
    Los Angeles
    June 2021 - Present

  • Principle Character Artist at Blizzard Entertainment
    Irvine, United States of America
    March 2021 - June 2021

  • Sr. Character Artist I at Blizzard Entertainment
    Irvine, United States of America
    March 2016 - February 2021

    Current Project - Overwatch

  • Character Artist at Blizzard Entertainment
    Irvine, United States of America
    March 2012 - March 2016

  • Assoc. Character Artist at Blizzard Entertainment
    Irvine, United States of America
    September 2011 - March 2012

  • Character Artist - Temp at Vigil Games
    Austin, United States of America
    July 2011 - September 2011

  • Sr. 3d Artist at Netdevil LTD
    Louisville, CO, United States of America
    May 2010 - March 2011

  • 3d Artist at Netdevil LTD
    Louisville, CO, United States of America
    June 2008 - May 2010